Before voting, please take the time to learn more about all of the nominated products. Many publishers are putting up samples of their work for your perusal- enjoy! Please be patient as we upload the product information and images- these pages should be complete by the 12th.
Best Adventure
Awarded for a product that is primarily an adventure, adventure ideas, or seeds. |
Etherscope: The Lemurian Candidate, Steampower Publishing
An officially licensed Etherscope adventure. When priceless artifacts go missing and the characters are called in to investigate, little do they realise what they are getting into.
Andrew Kenrick
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DCC #12.5: Iron Crypt of the Heretics, Goodman Games
The heroes must venture into a crypt designed by the world's greatest thieves, magicians, and seers, solve its puzzles and deadly traps, and seal it once more from the outside world!
Writer: Harley Stroh.
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1 on 1 Adventures #6.66: The Pleasure Prison of the B'thuvian Demon Whore, Expeditious Retreat Press
From the pen of elite gamemaster Doug Douglason, the adventure that is simply too strong for the mere hobbyist gamer. Suitable for 1 GM and 1 Barbarian level 7-9.
Doug Douglason
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The Shackled City Adventure Path, Paizo Publishing
A 400-page, full-color hardbound tome compiling, updating and adding to Dungeon magazine's twelve-adventure Shackled City Adventure Path. Includes 100+ pages of supplementary information and handouts, map book, and double-sided poster-map.
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DCC #20: Shadows in Freeport, Goodman Games
There's a dark shadow over Freeport as yet another innocent child goes missing. The city needs heroes - but are the heroes brave enough to conquer the dark shadows in Freeport?
Writer: Rob Schwalb
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Best Supplement
Awarded for a product which adds supplementary rules or details to the game. |
Dragon Compendium Vol. 1, Paizo Publishing
250+ pages of art and updated races, classes, feats, monsters, and classic articles by more than 80 authors and 40 artists spanning Dragon magazine's 30-year history.
Gary Gygax, Ed Greenwood, Monte Cook, et al.
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Everyday Heroes: Adventures For the Rest of Us, Laughing Pan
A guide for mortal characters exploring miracles in their own back yard. All of us have a hero inside, sleeping, waiting to awaken.
Phil Brucato, Christopher Hall, and Jessica Hammer
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Houses of Hermes: Mystery Cults, Atlas Games
There are those within the Order of Hermes who transmit secrets of magic incomprehensible to outsiders. Pre-eminent among them are the four Mystery Cult Houses -- Bjornaer, Criamon, Merinita, and Verditius -- whose Inner Mysteries are detailed in Houses of Hermes: Mystery Cults.
Authors: Erik Dahl, Timothy Ferguson, Matt Ryan, and Mark Shirley | Editor: David Chart | Cover Artist: Grey Thornberry
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Realms of Sorcery, Black Industries
A sourcebook packed with spells, careers, and magic items from the grim world of Warhammer.
Marijan von Staufer
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Monte Cook's Arcana Evolved: Spell Treasury, Malhavoc Press
A magic sourcebook with spells for Arcana Evolved
Monte Cook and Jeffery A. Dobberpuhl
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Best Campaign/Campaign Supplement
Awarded for a product particular to a campaign setting. |
Artesia, Archaia Studios Press
A full color illustrated book describing the known world seting of the comic book series "Artesia" and rules for fuzion-based epic fantasy roleplaying.
Mark Smylie |
Dark Legacies Campaign Guide, Red Spire Press
Campaign setting and expanded rules for the low-magic, dark fantasy world of Dark Legacies.
Yuval Kordov
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Freedom City 2E, Green Ronin Publishing
A super campaign setting for the Mutants & Masterminds superhero RPG.
Steve Kenson
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The Shackled City Adventure Path, Paizo Publishing
A 400-page, full-color hardbound tome compiling, updating and adding to Dungeon magazine's twelve-adventure Shackled City Adventure Path. Includes 100+ pages of supplementary information and handouts, map book, and double-sided poster-map.
Chris Perkins, Chris Thomasson, Jesse Decker, James Jacobs, Tito Leati, and David Noonan |
Wilderlands of High Fantasy Box Set, Necromancer Games
The most detailed fantasy setting of all time. Home to the City State of the Invicible Overlord and other classics, the Wilderlands is the ultimate epic high fantasy.
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Best Adversary/Monster Product
Awarded for a product whose primary focus is monsters or adversaries. |
Iron Heroes Bestiary, Malhavoc Press
A monster book for Iron Heroes
Mike Mearls
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Lockdown, Green Ronin Publishing
A supervillain prison with a dark secret provides new plots and foes for your M&M campaign.
Lucien Soulban
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Masterminds & Madmen, Hero Games
The big book of enemies for Pulp Hero, from crimelords to world conquerers, and every point between.
Rob Hudson
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Tome of Horrors 3, Necromancer Games
Over 200 monsters ready to appear in any d20 campaign. Each monster entry is designed with Necromancer's "First Edition feel", but with up-to-date v.3.5 rules. New and unusual monsters are certain to liven up any campaign from the series of books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!"
Scott Greene, Casey Christofferson, Erica Balsley, Kevin Baase, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Patrick Lawringer, Nathan Paul, Clark Peterson, Greg Ragland, Robert Schwalb, Bill Webb. |
VII, White Wolf Publishing
An exploration of the mysterious vampires known as VII, and how to fit them into your chronicle.
Will Hindmarch
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Honourable Mention: Template Troves, Volume III: Diseases, Parasites, & Symbiotes,
Silverthorne Games
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